![]() Parallel isosurface computation using HistoPyramid [Arkeshkumar and Aakash] |
![]() Ambient Occlusion for Isosurface Rendering [Charan and Sangeet] |
![]() DQN Visualization using tSNE and SAMDP [Prathik and Dhruv][Code Repo] |
![]() Interactive Isoslider and Marching Cubes Algorithm in Action [Rahul and Pankaj] |
![]() Significant isovalue identification [Neeraj and Sravan] |
![]() Interactive fiber surface extraction [Mohit and Abhishek] |
![]() Landscape Profile for Scalar Field Visualization [Nikita and Rishabh] |
![]() Symmetry extraction for 3D geometries [Aadirupa and Madhusudanan] |
![]() Extracting curve skeletons from surface meshes [Vidya] |
![]() Sphere impostors using tessellation shaders [Ankur] |
![]() Efficient mesh traversal edges using adjacency primitives [Gagandeep and Hemanth] |
![]() Modeling and rendering a classroom [Karmveer] |
![]() ![]() Volume Rendering [Debasish] |
![]() Simulating ink dispersion in water [Niraj and Rahul] |
![]() Simulating fluid dynamics [Rony] |
![]() GPU ray tracer [Senthilnathan] |
![]() Graph Visualization [Diptendu] |
![]() Dynamically generated ocean and terrain [Himabindu] |
![]() Modeling a space scene [Shweta Jain] |
3D morphable models [Ujwal] |
![]() Volume visualization using Reeb graphs [Suthambhara and Harish] |
![]() Approximate map construction using Voronoi diagrams [Bhavesh and Gourav] |
![]() Rendering dynamic ocean surfaces [Abhijit and Sayantan] |
![]() Feature-sensitive mesh segmenation using mean-shift [Jaishanker] |
![]() Multi-scale representation of surfaces and application to deformation [Daljit Singh] |
![]() Isosurface extracted by the dual marching cubes algorithm [Dilip] |